 |
|






 |
| |
 |
 |
 |
 |
Hey there folks.
No worries, I haven't forsaken this blog... yet. I just got used to the much more convenient way of propagating little events in my life on my facebook... thing; my computer and role playing games commentary on the other hand has been published on a different blog (it just seemed to fit there).
Anywho. I'm a Bachelor of Science now. However, the first person to address me by my title gets a "Gesundheit!" for a response. It just sounds plainly awkward in German (Bakkalaureus der technischen Wissenschaften - go ahead and say it ten times in a row, if you can).
That, and from now on I shall be known as Manny, car owner. That's right. I've got a car. Well, okay, I already had my trust-worthy old Jetta since around late 2003. This car, however, is new. Like, new new. Fresh out of the factory. Not driven or used by anyone (save for transportation from Romania to wherever the heck I live). Heck, it's so new, I'm everything but looking forward to the first thousand or so kilometers (cars need much love at that time because their engine isn't quite attuned yet; or so I was told). That means: not driving the way I am used to drive: highest gear, highway. I'll probably have to switch back and forth between the highway and the scenic route on my way to work for a few weeks.
It's a necessary evil though, and I'm sure I'll show my new car some BDSM once it hits 1000 kilometers. Oh yeah, I'm going to be a naughty boy, and I will spank it hard.
Sorry, where was I? I got wrapped up in a fantasy of mine.
Lemme see. New car, check. Bachelor, check. Near-zero post frequency explained, check. Oh. Right. I also got a GPS. Not noteworthy, yes, but it may help should I ever decide to leave my turf and drive to, I don't know, Vienna. Though that will probably not happen until mid to late Q2.
So long, M.
|
 |
 |
 |
 |
|
 |
 |



 |
| |
 |
 |
 |
 |
|
 |
 |
I've spent quite some time recently playing the Left 4 Dead demo with some folks on my Steam friends list - mostly people I play Team Fortress 2 with on occasion. L4D in a nutshell: "It's the zombie apocalypse *gasp* – bring friends!" It's one of the games that combines three decent things that actually make it a neverending source of fun and tense moments.
For one, there's artifical intelligence, and I'm not talking about the intelligence of all those countless zombies that leap towards you, no, it's the so-called AI Director (which frankly abbreviates to AID). It hates players. It's sadistic. And whenever it catches you with pants down, it will end you. It's an AI that is not in the game, it's the AI that controls the game flow. It dictates when what is happening, when several dozen zombies jump out of nowhere and rush straight towards you. It's like an evil storyteller, and you've pissed him off by eating his cookies. Survival horror ensues. No exceptions.
Secondly, there's cinematic stuff that underlines drama and horror throughout the game. It's the little things. Characters exchanging oneliners when they're helping each other out, Zoey mourning over Bill's recent incapacitation, the desaturated field of vision when you got knocked out too often... ahhh, fun times. And the film grain, of course, and theme and mood of the setting. It's like your very own interactive horror flick.
And the third thing is the coop mode with my player base. With friends like these, who needs enemies? Seriously. I begin to remember people and their style of gameplay and even though I barely know them, in the heat of battle I get to know them. Sounds crazy, but it fits the shoe. And it fits Seraph's line in Matrix: Reloaded, "You do not truly know someone until you fight them" Or in this case, at it may be, until you fight with them, as in shoulder by shoulder. BurtonBell for instance is quite a trigger-happy person. I can't name a session where he hasn't put a bullet or two through his friends by accident. It becomes quite hilarious sometimes, especially when he accidently hits people even if there's no tango to be seen anywhere. And then there's Moe; in the first level there's a car with an alarm that you should avoid lest you want to wake yet another horde of zombies. Thanks, Moe, for jumping on the car each and every time.
But truth be told, I wouldn't want it any other way. It ensues several dialogs that are typical for our sessions. "Awww Moe, not that again!" (and you can hear maniac laughter via voice chat), "Burton, why the hell did you shoot me? There isn't even anyone around!" (but he'd kindly excuse himself).
With friends like these... who needs enemies?
Anyway. Left 4 Dead will be released in less than a day (Nov 18th 12:01am EST), and thanks to digital distribution I'll get it the very second it unlocks worldwide.
|
 |
 |
 |
 |
|
 |
 |

|
 |
|
 |